Tips
Hydro counters Pyro counters Cryo, so it cause x 2 damage from left to right, x 1.5 damage from right to left.
Vaporize/Melt deals a lot of damage however cost is high, it need best weapon/best artifact/high character level/high talent level.
Superconduct/Swirl/Electro-Charged/Overloaded deals relatively low damage however cost is low, only need high character level and a little bit elemental mastery.

Elemental reaction types:

Anemo

Pyro

Hydro

Cryo

Electro

Geo

Dendro

<Quicken>

<Bloom>

Anemo

N/ASwirlSwirlSwirlSwirl

Pyro

N/AVaporize (x1.5)Melt (x2)OverloadedBurningBurgeon

Hydro

Vaporize (x2)N/AFrozenElectro Charged<Bloom>

Cryo

Melt (x1.5)FrozenN/ASuperconduct

Electro

OverloadedElectro ChargedSuperconductN/A<Quicken>AggravateHyperbloom

Geo

CrystallizeCrystallizeCrystallizeCrystallizeN/A

Dendro

Burning<Bloom><Quicken>N/ASpread

Elemental reaction categories:

Reaction typeReaction categoryDescriptionDamage typeCan critAffected by elemental masteryAffected by weaponAffected by character levelAffected by enemy level
MeltElemental Amplification [Original Damage] x [Multiplier]Pyro triggers cryo(x2)
Cryo triggers pyro(x1.5)
Elemental Type from Elemental SkillYesYesYesYes (Only the base ATK from level up)Yes
VaporizeHydro triggers pyro(x2)
Pyro triggers hydro(x1.5)
OverloadedElemental Mutation [Original Damage] + [Reaction Damage]AOE Pyro DamagePyroNoNoYesNo
FrozenAttack frozen enemy with claymore or geo could cause shattered physical damagePhysical
Electro ChargedChained Electro DamageElectro
SwirlSpread the elemental damageSwirled elemental type
SuperconductCryo AOE damage, decrease physical resistance by 40%Cryo
CrystallizeCreate ShieldAbsorbs incoming damageN/AN/ANoYesN/A

Elemental reaction base damage vs. Character level:

01020304050607080900750150022503000
  • Superconduct
  • Swirl
  • Electro Charged
  • Shattered
  • Overloaded

Elemental reaction damage simple calculator (detailed calculation is in the Damage Calculation Engine page -> below Artifact Set Configuration -> fire icon):

Burning Damage : 4
Superconduct Damage : 8
Swirl Damage : 9
Electro Charged Damage : 19
Shattered Damage : 23
Overloaded Damage : 31
Bloom Damage : 31
Burgeon Damage : 46
Hyperbloom Damage : 46
Superconduct Damage : 8
Swirl Damage : 9
Electro Charged Damage : 19
Overloaded Damage : 31
Damage calculation formula is: Reaction Base Damage × (1 + 16 * EM/(2000+EM) + Other Reaction Bonus%) × Enemy RES%
Calculator assumes you attack a common enemy like Hilichurls with 10% resistance.
Calculator ignored other damage bonus from artifacts/weapons/character talents/etc.

Damage bonus increased by elemental mastery:

05001000150020000 %200 %400 %600 %800 %
  • Vaporize and Melt Bonus
  • Overload, Superconduct, Electro-Charged, Shattered, and Swirl Bonus
  • Crystallize Bonus (damage absorption)
  • Catalyze Bonus
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